Tarator

The Great and Small Adventures of a Nondescript Band
Stories enscribed by the mysterious collator of history herself.

…and so the tale begins.

21 Feb 2013

  • Events began in the Wild Boar Inn with the party gathered around the bar, discussing the fallout of recent attempts at gaining useful information.
  • Attentions shifted to the trapdoor – a mission to gain access was established because they knew at this stage that the barman was armed and armoured and special barrels were being loaded into the trapdoor rather than the warehouse.
  • Widdy Krunkel at this stage decided to take matters into his own hands and instigate a bar fight, hoping to distract the barman and Lieutenant Marikon
  • The fight was very successful and when Widdy told the barman that “he is going to kill him” the barman shouted an order to the lieutenant that raised some eyebrows.
  • The fight wasn’t enough to distract the guards, so the party decided to wait until closing and sneak in. To that end, Widdy hid under a table, Farron left with the Wood Elf and the dwarf headed upstairs to a room.
  • Once everyone was asleep they reconvened in the bar, where Widdy informed the party that the barman, wife and teenage son were actually all military and worried about the failure of their mission and the location no longer being secure.
  • Then came the ‘rat’ plan. After the thief established all was quiet in the back room.
  • The dwarf blustered his way into the back room holding a rat (captured by Farron).
  • …and was met by the pointy end of a sword, held by the teenager in a rather capable fashion.
  • Some unfortunate arguments later and both the barman and ‘wife’ appearing armed and angry, the party were thrown out.
  • Not to be held back, Widdy ran up to the guards posted on the trapdoor by the warehouse and claimed there was trouble back at the Inn at they should deal with. This was met by scepticism.
  • However, once the dwarf added to the claim by stating that the “commander” requested they go to the Inn and they should be allowed into the trapdoor, one of the less intelligent and more insecure guards decided to go check.
  • Faced with a three against one scenario and the possible conflict of orders, the remaining guard did not prevent the party descending into the trapdoor.
  • A quick search of the cellar revealed plenty of innocent fruit and veg along with a large quantity of the suspicious barrels.
  • They kicked open a barrel to reveal plenty of salt, severed heads and gourds containing blood, marked with numbers that matched the branded human foreheads.
  • Time had run out, the trapdoor nearest the Inn was opening and the party decided to exit back the way they came, kicking down the ladder and setting fire to some crates in the process.
  • Naturally the dwarf is leaving with a head and matching gourd. Farron first, dwarf second and the thief taking up the rear. First they have to negotiate the small round hard fruit that Widdy scattered beneath their only exit.
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The First Fight
  • Deciding to come out of the trapdoor all innocent-like, Farron stepped out first and came face to face with four soldiers, armed and aggressive.
  • He matched up with one and drew them away as the dwarf stepped out and matched with another leaving Widdy hiding in the darkness of the trapdoor.
  • This lead to the dwarf taking a beating from three soldiers in the first round.
  • Widdy slipped out and attempted a backstab, but inexperience and bad luck lead to failure as everyone started trading blows.
  • The dwarf succeeded in killing one of the soldiers, while Widdy decided on tumbling out of immediate danger, under the wagon. Leaving the dwarf two on one. Again.
  • Despite the ring mail and tower shield, luck didn’t keep up and the dwarf went down from one serious blow that left his ears ringing and blood coming out of his head.
  • Farron chose that moment to get three strikes in a row and with second attacks coming in handy that round, managed to deal with the remaining soldiers without taking any damage at all. Oh and Widdy tried another backstab – luck was definitely not with him.
  • That left the dwarf on the ground bleeding out, a bunch of corpses and imminent danger once the barman found his way through the flames. So the party beat a retreat into the woods and sought out assistance from Maragwai.
  • She was won over by the thief’s natural charm and agreed to help the dwarf begin the long road to recovery. However, she was not entirely happy to be lumped together with a group of renegades with a stolen head.
  • Especially when they started talking about demon summoning, priesthood and the God of Murder.
  • Out of sympathy she has agreed to take them to the nearest Wood Elf camp, but the dwarf is not going to be rushing there. Not for the next six days.
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Rolamere Forces

- the group made their camp with typical common sense, posting guards in rotation. However it wasn’t enough.
- a Rolamere ranger got the drop on Farron and quietly warned her firstly not to move, and secondly that an assassin was in the woods looking for them.
- Farron chose to obey and momentarily trust the ranger and his group stepped out of the shadows.
- Conversation ensued where it became clear that Rolamere was interested in the shipments to Caraton – also that the party’s activities had caused an increase in security and all the barrels had been moved up to the inn.
- both groups agreed that they wanted to investigate further, that there must be more to the inn and that the building work carried out on the Fort probably disguised an underground complex.

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The Deep
  • Rolamere forces took out the two guards on the trap door and left two rangers behind to cover their retreat.
  • the group proceeded cautiously into the basement and had a good search around for a secret entrance.
  • Farron spotted that behind the barrels was a stone door – but it was latched shut from the other side.
  • Widdy was able to lift the latch with certain tools and they entered a underground complex.
  • they discovered a mechanical device that allow them to descend to a lower level where they encountered another stone door and a body on the other side without a head…well, the head was nearby and the body was lacking blood.
  • There were plenty of those. Bodies of Tarator steel guard.
  • Widdy looted.
  • They passed the living quarters and descended to another lower level for the main complex where they went straight to the centre and a pile of skulls, heads, blood and…well, they didn’t look too closely.
  • next to the raised stone Dias in the centre was a body of a white face, carrying many magic user type items, a dagger and without a head…well…the head was nearby, gnawed off by sharp teeth like the others.
  • then the girl lying in a pool of blood unnoticed by anyone started moving.
  • the group retreated, the rangers relying on the advice of the party as they were looking a bit shaky and uncertain in the face of this unknown threat.
  • They were especially confused when Widdy threw holy water at the girl and she screamed and hurtled into the air to attack the nearest soldier.
  • while everyone got ready to fight, the group continued to retreat as she gnawed at the neck of the poor ranger
  • everyone tried to whale on her, until she retreated back to the pile of skulls and relative safety from widdy’s relentless onslaught.
  • meanwhile calmer heads discussed conversation rather than aggression.
  • they managed to talk her down and found out she needed blood, wanted friends and was looking for a way out.
  • she soon flew down to join them and has been wandering around with them ever since. Not sure that’s a good thing.
  • the group tried to lose her on the way out, but she can fly.
  • they retreated back into the woods and let her sleep, while they discussed the merits of killing her.
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Demon Slam

- one ranger of 5 gone back to Rolamere
- one ranger has gone to outskirts of village
- the party has demon girl and Maragwai the elf ranger
- contemplating visiting fort, or chasing down white faces.

7AM – asking commander about records and libraries in Tarator. Libraries not open to public only found in private ruling classes or military dwellings.
- rolamere rangers Waiting for one week to get orders
- they try to convince rangers to help insert
- cover insertion as long as can stay out of sight.
- hennan is asleep
- last time they left the door open
- and took out the guards
- so perhaps Tarator guess something came out? Latch was on the inside.
- waiting 12 hours for nightfall.
- farrun looks around woodland area
- no trace of the body of the ranger
- no trace of the assassin
- wood elf camp – welcoming to the elf, they report white face arrived about an hour ago, old man with stick and white face. Six entourage in black robes and hoods. White face was in sedan chair.
- wood elves consider leaving area
- four guards are left in Caraton with barman, gf and young man.
- The White Face’s are entourage locking down village. Not letting anyone in or out of Caraton.
- ask commander what is significance. He has no idea.
- party considering charming a robed guy.
- commander will cover them if robed guy isn’t charmed.
- 4pm hennan was given money by Widdy and asked about home
- 6:30 eta for attack
- Widdy goes to sneak around and spots he has strange teeth.
- he goes back to group
- the party consider attacking the demon
- hennan kills demon as arrows, backstabs etc do some damage.
- they run off and spot 100ft demon in Caraton
- no eyes teeth like demon
- black robe has no gear
- hennan says demon is prince.
- go back to main camp
- hennan starts eating the demon.
- hennan tells them scream was ‘come back’
- hennan needs 100s of demons to become demon prince.
- hennan can only sense another if close.
- hennan says that white mask died at summoning and was human as she tasted him
- the party suspect white mask guy is demon prince.
- hennan doesn’t like his children
- he is like uncle
- last saw two or three hundred years ago
- demon prince has a blood cleanse ability
- blood cleanse ritual can create gate but needs priestess
- summoning priestess takes months
- prince needs her to open gate
- she can read blood scroll And write it because it is a scroll.
- scout sees the blood cleansing as villagers are asked to kill each other.
- Hagar reveals source, and concludes that if demon has no blood will unsummon.
- Maragwai says…wood elves might know of tower location.
- wood elves know of a tower on a hill in front of mountains, bracken, mountain behind.
- Hagar realises that the symbol can be used to replace the altar construction.
- scout confirms village is now all dead.
- Valmar tells them that hennan will go if connection broken.
- decide not to tell hennan they are severing connection.
- scout saw the Demons arrive on east of Caraton.
- I reiterated that hennan has the gate appear in her.
- hennan looks scared that she’ll die here.
- consider converting hennan.
- advantage of converting temple, sever her connection and Tarator will need another temple.
- consider third way – convert temple, find another connection for girl and then the demons would consider her on the plane and then expect her to be summoned but shed not be there.
- couple of weeks for her research but needs help from Hagar.
- three months of summoning.
- realise she can fly and carry them all very quickly.
- decide to flee to tower.

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The Tower, Valmar, Artemis and Ruibor

- Descending to tower
- door opens when they approach and inside is a crystal ball on an iron owl stand.
- when they approach the ball, Artemis is trying to get attention – he was expecting Valmar and is surprised that there are strangers in the tower.
- after introductions, Artemis is let in and soon sends his dagger out to find Valmar
-… Who arrives in the meantime
- much hilarity ensues.
- Valmar tells them a MU is being chased and Scrying gate can be used to locate the Mu with his cloak.
- Valmar takes them on a tour
- Artemis pushes and makes ladder slide a bit.
- dagger popped out to find Valmar then came back.
- Valmar talks to them about Ruibor…
- and bloodstone – and connections to the blood plane.
- my enemies enemy is my friend.
- they see Ruibor on Scrying gate chased by two white faces and 18 horsemen.
- Artemis leaps through as the group discuss feeding hennan before the battle.
- hennan takes the head off a steel guard.
- assassin starts removing clothes
- MU casts stoneskin.
- Farron hits with sheaf kills one steel guard
- Maragwai hits assassin for 7hp
- Farron kills another
- Maragwai kills another
- Artemis hits with dagger, bounces off stoneskin
- MU casts wall of fog
- Farron hits another guard.
- Artemis gets Ruibor to stop running and Widdy asks about the bloodstone.
- Widdy makes friends with Ruibor.
- hennan hits mu with blind ground slam and splash damage
- MU walks out spotted by Artemis and Valmar.
- Valmar closes distance to cast an attack spell but is hit by magic missiles and is knocked out of the air.
- Artemis grapples MU
- Farron pretend captures Widdy who convincingly acts as assassin
- dwarf heals Valmar
- Artemis sleep spell fails
- Artemis put cloth in mouth
- back in a tower
- Ruibor is resting in a room
- MU is locked up
- Ruibor says dragons are a myth
- questions are made….and answered
- years of research to find the bloodstone – getting it resulted in the death of mercs
- bloodstone very dangerous he says
- Can I trust you with this information? He asks. Widdy convinces him that he can.
- Widdy mentions prince, he recognises that.
- Hagar says appeared in Caraton.
- Ruibor says blood stone increase demon power…
- dagger takes away chest
- is Hennan evil…no…Ruibor is surprised
- he suggests they wanted stone for demon prince to king.
- dagger opens chest finds bloodstone in purple satin lining.
- all in next room after dwarf asks about dagger and chest loudly enough for Ruibor to hear.
- Hagar says he doesn’t want Artemis to have stolen bloodstone.
- Hagar takes bloodstone.
- main door is locked by Hagar
- Widdy gets ‘dagger’ with range of 180. Can communicate from distance. Indestructible.
- Artemis throws ring to Farron
- Artemis says he will leave something behind for Hagar….
- Hagar gets unseen servant from Valmar.
- Farron turns blink ring
- blinks
- Valmar says will take concentration from tower and will be back tower on blood plane.
- if you should have need on us then I will keep an eye on you…Artemis says you’ll have no help.
- and have fun with the tower.

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Hennan and the Bloodstone

- everyone rests 8 hours
- plan is take tied up white face, put in central chamber
- question first without charming.
- then keep questioning and cast charm until he answers questions that earlier he refused.
- Hagar has two charm spells per eight hours.
- Ruibor is asleep
- hennan is asleep under the dragon. Hennan has fed on many victims so is happy.
- Hagar stands behind white face while the others question him.
- Farron clamps hand over mouth, “We’re going to ask you some questions and its in your interest to answer. We don’t mean you harm but if you harm us bad things will happen.”
- he looks terrified and answers many questions.
- Ruibor is wanted by the empire
- Farron asks isn’t magic outlawed? how does that work?
- It’s outlawed except to those who deserve it, if I tell all am I going to live?
- Hagar, “ongoing cooperation determines if you live.”
- Ruibor has the bloodstone
- Farron, “what’s the bloodstone?”
- Farron is convincing pretending that he knows nothing about the bloodstone.
- it’s a very powerful stone for demons.
- what are you going to use it for?
- nothing
- so what are you going to with it?
- Hagar casts charm but it appears to fail as White Face (Gannak) continues to avoid answer.
- so why are you after it?
- it’s dangerous and should be kept out of enemy hands
- Widdy, “That’s a very fetching outfit.”
- Widdy continues on this line of questioning, “What about the white mask I am particularly into the whole mask thing.”
- I made it – carved out of wood – it’s part of who I am
- I get my authority from Lord Juidash, a human from Tamarnon.
- Hagar casts charm again. Unsure if it was successful, Widdy hatches a plan.
- Rokatash is the most powerful white face that Gannak knows, he visits on occasion to see Lord Juidash, but Gannak doesn’t know which Lord he servers.
- Widdy starts threatening Hagar, “I have always hated you I am going to come over and punch your teeth out.”
- Gannak looks angry – which implies to the party that his allegiance has changed and perhaps the charm has worked.
- Hagar instructs Gannak to release the magic of all his spells without casting them.
- he gets rid of spells and Hagar believes he really did so according to his spellcraft proficiency.
- Gannak appears to be much friendlier and open, answering Hagar freely.
- Ruibor is from west of Tarator
- Fort Tagan lies east of the tower and was where the bloodstone was held.
- Hagar says that Gannak was tied up for his own safety
- Hagar unties him
- everyone wanders off to kitchen to eat.
- he looks a bit put off when they move off to the side to discuss him.
- Gannak tells them that Ruibor got it for his lord and his demon.
- one of the many things we do is demon summoning.
- why summon?
- in essence Gannak explains its because they are demon overlords and the humans are just vassals.
- the bloodstone can’t summon demons
- the general populace are unaware of the demonic presence.
- Gannak was recruited at an early age.
- wearing a white mask makes things easier to get done
- Gannak has seen all the faces of those that wear the white mask
- the party huddle up again
- Hagar instructs Gannak to just stay in room don’t memorise any spells. Just relax, tower can be dangerous. He has secretly taken Gannak to one of the least impressive rooms.
- The party talk to Ruibor.
- Ruibor is studying a book when they enter.
- Widdy brought food. And Ruibor happily starts eating.
- Widdy says, “I suppose you want the antidote now?”
- Ruibor goes pale and backs against the wall.
- Widdy says, “It’s yours for a price. You don’t have much time.”
- under this duress, Ruibor answers some questions…
- why did you want the bloodstone?
- Ruibor tells them Thrabaral is his demon lord.
- Widdy goes to ask Hennan if she knows of Thrabaral. She is only vaguely aware of him and calls him ‘lesser’.
- Hennan says she can eat Thrabaral.
- She might eat him if she gets the bloodstone.
- Widdy goes back to Ruibor.
- Hennan walks in “Can I have bloodstone, I don’t want to talk to mother anymore. I am bored…”
- go and look at dragon says Hagar…she goes and looks at dragon.
- they hear hennan having fun with moving dragon.
- Ruibor tells them emperor is a demon, quite old and powerful.
- everyone successfully makes Ruibor think he’s poisoned.
- only knows of two planes – blood and fire – blood is west and fire is east Tarator territory.
- Hagar is keeping a notebook of events on his possession.
- Ruibor says Rolamere are innocent of demons.
- He wants to get as powerful as he can so he doesn’t have to obey the demons.
- He doesn’t think he has much choice but to obey currently.
- Ruibor is studying, to become powerful.
- He knows of the Blood Queen, otherwise known as ‘mother’ to Hennan. Violent with her brood. King responsible for army, bloodstone doesn’t work straight away. If Hennan is a blood princess she can gate demons in. Or p*** out demons as Hagar puts it.
- The party leave Ruibor.
- Something changed to start war between fire and blood.
- Widdy eventually gives Ruibor the antidote concoction. Something he faked up in the kitchen.
- Ruibor climbs back into bed, still under the belief that he could be suffering.
- they all leave room and go speak to Gannak.
- Gannak demon is from the fire plane.
- They ask Gannak what happened to make the demon factions begin to openly fight.
- He tells them that all of the demons from the plane of the God of Murder appeared to disappear at once.
- Previously the demon factions all worked together to maintain a strong Tarator until 1 year ago.
- Rolamere are constantly trying to infiltrate Tarator.
- Hennan starts eating books.
- Hennan wants the bloodstone and is hungry.
- Farron goes out hunting.
- Hagar tries to find ‘thing’ with Scrying. Fails.
- Widdy plays hide and seek with Hennan to delay her interest in the bloodstone.
- Hennan eats deer that Farron retrieved.
- They ask what would Hennan do if she were stronger – she would fight more.
- Hagar does more research in the tower and discovers that the bloodstone bond spell will level her up and provide potential and make her more hungry. But it’s just potential to begin with and shouldn’t fundamentally change her nature. Also that the bloodstone is an egg from the Blood Queen’s brood which has transformed on the prime material plane and can no longer be hatched.
- Widdy discusses with Hennan that bloodstone is an egg and she is choosing to eat an embryo.
- Widdy explains, she has to consider morale choices to avoid attracting attention.
- Widdy tells her bloodstone has been cooked by prime material plane.
- Hennan is no longer sure that she wants to consume the bloodstone.
- Party go back to speak to Gannak
- He tells them he believes there are four fire princes – we have been losing recently. Fire Demons are weaker.
- Hagar says fuckit give her the stone, Ruibor cast the spell or I am going to smack your face in.
- Ruibor casts the bloodstone bond spell, stone is consumed as a material component.
- Hennan starts screaming from pain.

- Ruibor moves away casting something…
- Farron attempts to break his concentration by hitting him but his skin is as hard as stone.
- Hagar casts Charm and beats Ruibor to the punch with a good initiative roll. He immediately asks Ruibor to stop casting.
- Ruibor stops casting
- How long does this transformation take?
- Ruibor says a few minutes
- hennan is rolling around on floor
- Hagar is concerned about the height that Hennan might grow and moves her into the doorway – bit not outside so that she is still protected from scrying.
- Hagar casts protection from evil on himself.
- hennan converts into a 20’ tall demon and then rapidly gains control of herself and returns to human form.
- Hennan crouches on floor gasping.
- Farron asks her if she is alright, hungry, Widdy shows concern.
- hennan doesn’t answer.
- Hagar suggests they go back into tower…the party retreat
- hennan crawls towards tower.
- hennan struggling to do anything.
- Hagar gives gourd of blood to hennan before going into tower.
- Ruibor offers himself as blood sacrifice, but Hagar won’t give him permission.
- Farron and Maragwai go out hunting deer for Hennan
- Hagar closes the door and scries on Hennan.
- Farron and Maragwai bring back deer for Hennan
- As Hennan eats the deer, an older woman appears out of thin air.
- shortly after a number of people appear: 4 hooded men, 4 men armed with dual long swords, 6 robed women.
- Hagar throws note through gate to Farron, says “tower tower tower.”
- Farron and maragawi go into tower.
- one of the hooded guys follows them in an instant and tries to get in – hits an invisible barrier.
- Hennan says “Sorry. Mother.”
- Mother says you shouldn’t go to another plane without permission.
- the party want to shout at her that Hennan was summoned so they open the door and stand within the doorway.
- Mother says, “You were here to make a gate.”
- Hennan says, “But that means I die.”
- Mother: so what are you going to do now
- Hennan: I am going to stay and play here.
- Mother: well you’re going to have to grow up…you’re now a princess and important. Your uncle will be unhappy – he doesn’t like sharing.
- Widdy says, “screw that toss point.”
- The Blood Queen smiles at that.
- Widdy continues his tirade, "Tell that c*** ****** I am going to kick his ****.
- The Blood Queen short temperdly says, “We are having a discussion here.”
- She continues, “Well just be careful who you gate in, they won’t all be happy. And I expect to see a great deal of progress.”
- She goes over to hennan and gives her a slap and then walks over to the door.
- Blood Queen, “And who the * **** are you guys?”
- Friends of Hennan is the answer. Hmph, she says.
- Entourage and Blood Queen disappear.
- Hennan gets up and says, “That was fun, can we do it again?”
- Hagar asks what is she expected to do now?
- Hennan shrugs, “Rule and give orders and everything.”
- Widdy suggests she could fight the demon prince. Hennan says that sounds like fun, but prince is huge and old.
- Note: turning Hennan into a gate is now not possible as she has transformed.
- Hagar suggests that Hennan can gate in demons and eat them for sustenance, if necessary. She seems happy with that, although Widdy has reservations.
- They ask Ruibor why he was offering himself up.
- He answers that being consumed by demon is an opportunity to become one.
- While the party chat, Ruibor is studying the books in the tower.
- The party realise that considering Ruibor’s skills and demon worship, he is likely to be a White Face and one with considerable influence.

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Darag, Assassin and Friend
  1. 2PM Day 11
    - note Hagar needs to rest for 8 hours to learn spells
    - group go into room and discuss
    - Ruibor goes into Gannaks room
    - end game – install hennan on throne
    - discuss – power imbalance between demons and populace – want to recruit – hot up war between demons – find people that are against the demons – recruit white masks – they will gain benefits of working for demons – mother encouraged hennan to get stuck in – need to find out from Ruibor and Gannak if that fits.
    - dagger is outside Gannaks room. Spots Ruibor talking to Gannak
    - hennan sleeping under dragon
    - dagger passes on to Widdy Ruibor’s discussion with Gannak
    - it’s started raining
    - Maragwai goes out hunting
    - Widdy was talking to dagger so Farron hits him over head
    - Widdy tells party he can overhear them and they have romantic interest in Hagar. Infatuated with Hagar. Not with his character but with his tower and abilities and they have common motive to overthrow Tarator. Presumably attracted to power.
    - ancient history – Hagar doesn’t know much about emperor
    - Widdy tells party they want to talk to party about objectives
    - party decide if they can get them to commit to join
    - party goes to Gannaks room
    - Gannak and Ruibor casually sitting talking
    - Widdy asks what were you talking about
    - Ruibor says detente of circumstance.
    - how can we help you gentlemen
    - Widdy wondering what you guys plans were.
    - our plans go with what hennan wants…if you could tell us what Hennan plans
    - Farron asks for perspective on that.
    - so much has changed recently.
    - for whatever reason demon sponsor no longer has influence
    - blood demons rising
    - Rolamere demon free
    - Hagar what are your motivations.
    - Ruibor we’re outclassed by demons
    - this is our world – they can track you down especially hunters
    - how can we confront so many
    - Ruibor says he can’t tell what tower could do – intriguing
    - Farron says ally with us not hennan
    - Farron says address power balance allied with hennan nobody owns
    - Farron says hennan cooperates.
    - Ruibor says you do realise demons naturally charm
    - her actions are cooperative.
    - we maybe charmed but she has acted in accordance with your expectations.
    - farron have you ever encountered a cooperative demon?
    - Ruibor no
    - Ruibor this is curious an interesting.
    - takes 100 years to mature
    - Ruibor says indentured criminals tongues removed so can’t tell what they did.
    - probably construction
    - Widdy says Rolamere useful – trained army
    - Gannak allies for now. I can’t go back now that I have failed
    - Ruibor – demonic influence at highest levels.
    - Maragwai returns.
    - Widdy gets mead corks and jugs
    - Maragwai ties up deer outside
    - Widdy puts corks into dragons nostrils
    - Maragwai sees hunter outside.
    - go outside and open door
    - Farron says what do you want.
    - Demon bows even more,
    - doesn’t answer
    - door closes
    - Ruibor says blood demon hunter here to join
    - Widdy says the princess insists you give your name
    - my name is haratash
    - Widdy the princess wants to know your objective
    - I am here to serve princess hennan
    - how can you prove that says Hagar
    - shows his blades
    - Hagar closes door
    - talk to Ruibor
    - hunter would probably hide and teleport in to attack
    - they ask him to go and bring back one of his kind dead to feed on
    - her wish is my command says the demon.
    - Widdy wakes hennan
    - Farron says wants to do an experiment.
    - suck blood from air
    - deer collapses fainted.
    - Widdy explains ten deer can turn grass into blood source
    - takes deer head off
    - invisible servant tidies up after her dinner and cooks deer
    - corks remained in nostrils.
    - crystal making hissing noise
    - sound of rain
    - haratash is back
    - hennan with party so Widdy takes her away
    - haratash has dead demon
    - Widdy leaves hennan hiding and goes to door with party
    - Widdy complements Maragwai as she sharpens arrows
    - I have no orders says demon
    - Aim to serve princess hennan
    - obey without question not my position to suggest but can do if she asks, he says
    - what it she doesn’t require you – he hadn’t consider that.
    - push body through door badly battered body – haratash was untouched by combat.
    - stash body in temporary kill room
    - hennan flies down
    - hennan starts eating demon
    - hennan finishes and they talk to her
    - who is haratash
    - he is here because I am different…she says.
    - Widdy shows hennan the scry wall and she flies out
    - Hennan shouts at Haratash to be normal
    - he says he is here to serve
    - oi haratash to be normal she says.
    - Hennan comes back in bored.
    - Farron explains she is princess and has to make decisions.
    - we are friends and we are worried about you Farron says.
    - worried you might become evil…
    - Farron attempts to explain evil
    - we can help You stay here and not become evil if you trust us
    - hennan flies off and tries to fly as fast as she can at the top of the tower just for fun.
    - drop body of demon through gate and away out of sight near woods
    - Farron says princess Hennan commands that he doesn’t harm human unless given permission
    - everyone gathers for dinner.
    - over dinner with veal – mead can be drunk
    - Gannak needs drink
    - Gannak tipsy
    - hunters aren’t intelligent, says Ruibor
    - Ruibor talks about a useful contact that has lost demonic support: the head of the Wolf Tribe (assassins guild)
    - Darag book is found – along with another book talking about consumption and gaining levels.
    - Hagar – scries for Darag. Ruibor recognises him as the anonymous head of the Wolf Tribe. Stirring pot of casserole. Wooden structure – observe for a while few days – rest up and research -
  2. 10PM day 11
    - Ruibor points out Darag will notice if scry too long.
    - farron suggests dagger scouts then scry in dagger and jump through.
    - meanwhile Hagar is resting as they scry and Ruibor has learned his spells.
    - darag exercising, throwing knives, firing dart,
    - Hagar casts detect charm.
    - Ruibor is not charmed.
    - Gannak is charmed.
    - gives Gannak spell book.
    - after one day of Scrying
  3. 6PM day 12
    - another day…
  4. 6PM day 13
    - Farron and Maragwai go scouting outside tower. Warn going out and scry if missing.
    - darag doing same thing.
    - plan is to throw dagger, find exit outside, scout for safe location, wander about and scry dagger. And it jumps up and down to indicate a safe jump location.
    - dagger through gate.
    - dagger goes through gate under lake and up to river and walks around corner.
    - Ruibor suggests wrestling is dangerous with an assassin that uses poison.
    - Widdy jumps through gate,
    - hello, Widdy says.
    - what do you want, says Darag, calmly keeping up knife practice.
    - lost my friend.
    - not sure that’s true, says Darag
    - Widdy recalls Dagger who arrives conspicuously.
    - Darag sees dagger and stops throwing knives.
    - We want to talk, says Widdy.
    - everyone goes through the gate.
    - They encourage Hennan not to eat.
    - darag didn’t write the book.
    - do I have choice in this conversation, asks Darag, anything to drink?
    - Hagar offers wine, but Darag doesn’t drink.
    - Darag explains it isn’t his fault that his guild has lost favour.
    - so how is that going? Asks Hagar
    - I am thinking of recruiting allies, says Darag
    - Hennan is having fun with traps.
    - Ruibor says princesses become queen
    - Widdy works out darag wants freedom
    - Farron complements darag and succeeds charisma roll
    - party state they want intel, and allies
    - Farron asks about Rolamere
    - Hagar wants to recruit espionage white face.
    - target those afraid for their life or self interest for recruitment, although Widdy suggests caution
    - target magic users and merchants.
    - civil war will weaken human factions but civil war between demons – the party are confused about best approach here.
    - They tell Darag they have a secure tower with a Scrying gate. So they can always find him, and their plans aren’t revealed to the demons.
    - Hagar considers dedicated researchers to research in tower. Asks Darag if they can recruit any.
    - Darag starts going translucent
    - Widdy orders Hennan to grab darag and she puts teeth against neck to threaten him.
    - Ruibor casts dispel magic on Darag.
    - Hennan puts him down.
    - Hennan breaks gate to expend some energy.
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Cult of the Severed Head
  1. 6:30 dusk wait 1/2 hour day 13
    - Widdy says has open door policy but if betray then will kill them.
    - decide to head up
    - Farron explain to Hennan secrecy is important.
    - hidden door leads to shanty town under wall and ramshackle abode.
    - Darag tells them of Terovere, who wants trade control of the city.
    - Farron notices that white caps were meeting near hideout.
    - notice white caps are in power
    - Darag says he has to go alone to meet his contact.
    - Hagar leaves unseen servant with carpet at Darag’s place.
    - Widdy disguises himself as a shopper to overhear conversation. Successful.
    - nod of respect from Darag.
    - I want to meet, have influential visitors with interesting proposition.
    - Widdy overhears.
    - need to wait one hour, eat street food.
  2. 7:30pm day 13
    - somebody mentions Terovere’s ship is back in port.
    - waiting within sight of tramp.
    - Widdy successfully looks like arguing with Maragwai about what Hennan wanted.
    - Farron notices a small boy say something to tramp
  3. 8:15pm day 13
    - Darag goes back to tramp
    - Widdy overhears tramp say ‘tonight’
  4. 8:30pm day 13
    - have four hours to kill
    - Ruibor doesn’t drink.
    - Widdy says do you think you are better than us.
    - everyone to tavern
    - Farron and Maragwai go scouting.
    - Hagar asks for gem trader
    - Widdy looks for loudest city idiot.
    - merchant thinks he’s gods gift to selling. Rugs.
    - Farron learns that terovere lives on ship and is a womaniser with all female retinue.
    - merchant has money in weapon trade – Terovere investment
    - Ceronil and Terovere have symbols for wagons.
    - Gannak and Hagar drinking and playing noughts and crosses and always wins, except a few times.
    - Farron gathers enough information to detect a lie from Terovere.
  5. 12 midnight day 13
    - walkway winds down to cliff side
    - passage
    - Darag leads them into cult worship, a basement beneath warehouses, built into the cliff side.
    - they spot Terovere’s entourage all women in the balcony.
    - Darag has disappear.
    - Farron 1 round tracking finds trail down steps
    - Widdy – feels faint and sick
    - Hagar – starts healing proficiency
    - Farron quickly appeases Hennan who is getting riled up, saying that before get she gets angry they need something from Darag.
    - Hagar spots a barb wound
    - Farron, hennan, dagger, Maragwai leave to track Darag
    - Ruibor and Gannak and Widdy stay.
    - hennan looks very angry
    - Hagar saves Widdy and keeps him on 1 hit point.
    - Maragwai rolls two ones in a row for tracking.
    - but can’t spot secret door.
    - Farron uses ring
    - blinks behind secret door – opens and everyone goes in
    - Hagar casts cure light wounds twice
    - they fly after him down passageway, Hennan carries them.
    - arrive at walkway about 2 rounds behind
    - send Hennan up
    - Haratash appears and then disappears
    - Haratash catches Darag but can’t subdue him without killing him, until Farron convinces Darag to stop fighting back
    - Hennan takes antidote back to Widdy
    - everyone back together
    - haratash exposes blades.
    - haratash suggests slow poison with an antidote regularly applied.
    - Hagar keeps antidote for Darag’s poison.
    - Farron explains poison suggestion to Hennan.
    - group to decide about poisoning.
    - Haratash points out his poison is natural and antidote is natural.
    - Darag, kneels down.
    - Haratash poisons Darag.
    - requires once per day.
    - Haratash explains he can gate in more demons.
    - Haratash grows cavalier moustache at Hagar’s request.
  6. 1AM day 14
    - Cult ritual is non magical and comes to an end.
    - the crowd mill around chatting.
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Terovere
  1. 1AM day 14
    - Widdy threatens Darag with scooping out eyeballs.
    - Farron tells hennan to remain inconspicuous.
    - Widdy continues to threaten
    - Darag tells them Kirik is Terovere’s Mage.
    - Farron reminds Darag is poisoned.
    - Widdy introduces himself to Kirik as skullfucker, and she says she’ll come and get them.
    - party discuss their strategy
    - party are lead up to the balcony and through a secret door in the side room that leads up to a large room with table, windows over the harbour and a fireplace, occupied by Terovere and his entourage.
    - Terovere comes round to shake hands
    - “greetings my name is Terovere and I gether you have an interesting proposition.”
    - Widdy fails charisma and walks over to Kirik
    - Hagar succeeds charisma
    - table covered in food and fruit
    - at the hint of problems between Darag and the party, ah yes says Terovere that’s how Darag says hello.
    - I take it you’re not religious, asks Hagar.
    - I don’t need to believe, i trust what I can see, says Terovere.
    - Terovere says help yourself and he will eat the food before.
    - Hagar says he has already eaten.
    - Farron tucks into fruit.
    - Maragwai doesn’t eat.
    - harag decides where people sit.
    - Terovere says I guess we should start with your proposition
    - harag says you have recently come upon hard times according to Darag which puts yourself in precarious position
    - Hagar continues, our aim is to free Tarator of demon influence.
    - how do you intend to do this? Asks Terovere.
    - influence factions from the sides to fight and weaken them
    discussion begins with the following points made:
    - demon control is exerted through others
    - large number of people are ignorant or unhappy with status quo.
    - unify city and turn on the demons.
    - the one thing we had to offer place of safety they can’t see into – the tower.
    Conversation continues:
    - Terovere asks about tower
    - harag explains its far from here.
    - harag says we need to pursue a quiet Guerilla type war
    - Terovere asks what about Rolamere.
    - hennan says she’s bored and goes over to window
    - Terovere says that he wasn’t going to ask until the right moment, but he couldn’t help notice her teeth.
    - harag says, Hennan is not your normal demon, here not through her own control and doesn’t want to return and isn’t interested in controlling you.
    - Farron says she is reasonably powerful and well connected but wishes no contact with blood plane.
    - harag says she isn’t involved in bad plans for Tarator.
    - they talk about hennan restraining herself etc.
    - Farron wants contracts and resources. You run cult and gather intelligence – we need that intelligence.
    - Terovere asks for targets to be destroyed by weapon that is the group. For example killing off demons as targets and proof of alliance.
    - Terovere wants to know how his security can be improved.
    - harag attention will be drawn away from Terovere.
    - Farron asks if demon was perhaps killed that’s why lost power.
    - Terovere isn’t sure, but he knows everyone suffered the same fate at the same time.
    - most merchants here have connected with fire demon faction.
    - Widdy suggests hit merchants as hard as possible with blood demons.
    - Terovere says god of severed abandoned and that’s when demon went.
    - Ruibor confirms that the god abandoned Tarator and Terover confirms Uruah’nak was of the god and left at the same time.
    - Hagar proposes that a joint attack is done as a proof of friendship.
    - Darag wants to stay separate, so they arrange midnight drops of antidote.
    - Kirik goes over to Terovere and talks into his ear.
    - Terovere says the merchants all switched from demons of the severed heads to fire demons.
    - Terovere suggests taking out a ship that belongs to Ceronil. And implicating a competitor.
    - start talking about plan of taking out ship.
    - Terovere says most ships crewed by 10-20 people.
    - Ruibor suggests using confusion to attack ship
    - Hagar suggests looking for something
    - Farron wants to just create confusion, the others disagree.
    - Widdy, then suggests sending demons, who say ‘find it’ Farron agrees.
    - plan is: haratash teleports in, smashes up ship and cargo, Ruibor steps in and says, did you find it? Haratash says yes. They go.
    - cowardly and gossipy is a general trait of merchant sailors
  2. 9am day 15
    - wait 8 hours while Ruibor learns teleport and polymorph self
    - Farron looks for dogs for animal training.
    - Ruibor takes dagger.
    - casts clairvoyance then teleport.
    - entire ship panics.
    - haratash tears up ship
    - Ruibor teleports in, acts out dialogue “did you find it?” Haratash arrives with blood faint. And says yes.
    - haratash and Ruibor return.
    - crew fail morale
  3. 10am
    - ship limps in
    - party go down to docks nearby to where ship turns in.
    - lounging on dock side.
    - merchant turns up, comes back looking angry
  4. 11am
    - sailors come off ship for shore leave.
    - party follow some sailors into the Rotting Trout tavern
    - morose sailers, muttering,
    - Widdy pretends to have a windfall.
    - Farron goes over to sailor, pretends to have shit day.
    - Hennan is chasing rats
    - sailors say you wouldn’t believe it if I told you…sailors drinking…
    - Farron fails charisma, but says felt really weird with red mist, creeped put…
    - where was this?
    - alley way
    - not near here…
    - Farron says to Widdy, you felt weird when you experienced that red mist
    - Widdy you felt weirder than I did…diffuses tension.
    - morale check
    - this thing turned up…says the sailor
    - Widdy gets another drink…rolls 2 charisma
    - Hagar casts charm person on sailor who proceeds to open up
    - lucky to be alive.
    - Widdy slips gold piece to barman for free drinks, little bit extra in it if he gives out free drinks.
    12AM (end) day 15
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